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<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Thu, 16 Feb 2012 15:19:49 GMT--><?xml-stylesheet type="text/css" href="/universal/styles/feed.css"?><rss version="2.0"><channel><title>Mark Forster's Blog - Comments</title><link>http://www.markforster.net/blog/</link><description>Get Everything Done: All About Time Management and Personal Organisation</description><copyright>(c) Mark Forster 2006. All rights reserved.</copyright><language>en-GB</language><generator>Squarespace Site Server v5.11.81 (http://www.squarespace.com/)</generator><item><title>Mark Forster comments on Oops!</title><author>Mark Forster</author><pubDate>Thu, 16 Feb 2012 14:38:55 +0000</pubDate><link>http://www.markforster.net/blog/2012/2/12/oops.html#comments</link><guid isPermaLink="false">93510:817806:comment/16929988</guid><description><![CDATA[Mauricio:<br/><br/>It looks interesting but how long does the course go on for? I don&#39;t want the FV put off even longer!]]></description></item><item><title>Mark Forster comments on The Final Version - first look</title><author>Mark Forster</author><pubDate>Thu, 16 Feb 2012 13:17:01 +0000</pubDate><link>http://www.markforster.net/blog/2012/2/7/the-final-version-first-look.html#comments</link><guid isPermaLink="false">93510:817806:comment/16929679</guid><description><![CDATA[I&#39;m no mathematician but surely it&#39;s easy to establish the exact odds between Colley&#39;s rule and the Rule of Three without having to run 100,000 trials or indeed any at all. <br/><br/>There are only six possible situations in the Colley v. R3 stand-off:<br/><br/>Each of the first three numbers must be either H=Highest; M=Middle; or L=Lowest<br/><br/>The possible combinations are:<br/><br/>L M H = R3 wins<br/>M L H = Draw<br/>M H L = Draw<br/>L H M = Draw<br/>H M L = Colley wins<br/>H L M = Colley wins<br/><br/>Therefore:<br/><br/>1) The chances of both methods producing the same result are 50%.<br/><br/>2) Colley is twice as likely as R3 to produce a better result.<br/><br/>However there is a complicating factor which is what happens if the first number is the maximum. In this case some of Colley&#39;s wins will become draws. The likelihood of this happening is greater the lower the total number of numbers. With very a low number it would impact severely on Colley&#39;s chances of producing a better result than R3 (though only because both would produce the best available result).<br/><br/>My experimental results with the random generator seem to be in conformity with this.<br/><br/>So my conclusions are:<br/><br/>1) If you know there are only a small number of candidates then it doesn&#39;t matter much what method you use since you can probably afford the time to look at all of them anyway.<br/><br/>2) If you know there are a more than a small number of candidates, use Colley&#39;s rule.<br/><br/>3) If you don&#39;t know how many candidates there are, use Colley&#39;s rule.<br/><br/>4) If you can&#39;t go back or it would be inconvenient, use Colley&#39;s rule.<br/><br/>5) Precision and accuracy aren&#39;t the same thing.]]></description></item><item><title>Mauricio comments on Oops!</title><author>Mauricio</author><pubDate>Thu, 16 Feb 2012 12:31:54 +0000</pubDate><link>http://www.markforster.net/blog/2012/2/12/oops.html#comments</link><guid isPermaLink="false">93510:817806:comment/16929560</guid><description><![CDATA[Hey Mark,<br/><br/>About making FV even better, I just came across a free online course from a Professor at the University of Michigan about using Models to make optimized decisions. I thought you might be interested in going through it, as it might affect positively the Final Version!<br/><br/>The previews look majestic! You can check them out here <a target="new" rel="nofollow" href="http://www.coursera.org/modelthinking/lecture/preview">http://www.coursera.org/modelthinking/lecture/preview</a><br/><br/>And join here <a target="new" rel="nofollow" href="http://www.modelthinker-class.org/">http://www.modelthinker-class.org/</a>  ;-)]]></description></item><item><title>Mark Forster comments on The Final Version - first look</title><author>Mark Forster</author><pubDate>Thu, 16 Feb 2012 12:23:06 +0000</pubDate><link>http://www.markforster.net/blog/2012/2/7/the-final-version-first-look.html#comments</link><guid isPermaLink="false">93510:817806:comment/16929533</guid><description><![CDATA[I&#39;ve now run a further 10 trials with the generator set at 1-20. Duplicates removed as before. The results were that Colley produced a better result 4 times, the Rule of 3 once, and they produced the same result on the remaining 5 occasions.<br/><br/>There seems to be some discrepancy between my results and yours. So far on the various settings which I&#39;ve used Colley has produced 8 better results to the Rule of 3&#39;s two.]]></description></item><item><title>Mark Forster comments on The Final Version - first look</title><author>Mark Forster</author><pubDate>Thu, 16 Feb 2012 11:58:52 +0000</pubDate><link>http://www.markforster.net/blog/2012/2/7/the-final-version-first-look.html#comments</link><guid isPermaLink="false">93510:817806:comment/16929477</guid><description><![CDATA[Here&#39;s the numbers for the above experiment:<br/><br/>1-100:<br/><br/>33 37 9 (Both 37)<br/>100 + another 99 numbers (Both 100)<br/>60 34 49 20 42 7 76 (R3 60; Colley 76)<br/>66 53 14 87 (R3 66; Colley 87)<br/>80 16 7 16 78 55 89 (R3 80; Colley 89)<br/><br/>(Colley 3, R3 0, Draw 2)<br/><br/>1-10:<br/><br/>3 4 10 (R3 10; Colley 4)<br/>2 1 5 (Both 5)<br/>6 9 3 (Both 9)<br/>10 + another 9 numbers (Both 10)<br/>7 3 6 5 4 9 (R3 7; Colley 9)<br/><br/>(Colley 1, R3 1, Draw 3)]]></description></item><item><title>Mark Forster comments on The Final Version - first look</title><author>Mark Forster</author><pubDate>Thu, 16 Feb 2012 11:43:42 +0000</pubDate><link>http://www.markforster.net/blog/2012/2/7/the-final-version-first-look.html#comments</link><guid isPermaLink="false">93510:817806:comment/16929396</guid><description><![CDATA[FSE:<br/><br/>I haven&#39;t done 100,000 trials, but I tried using the random number generator at <a target="new" rel="nofollow" href="http://www.random.org/">http://www.random.org/</a> to see what happened. I ran 5 trials which the generator set at 1-100 and 5 trials at 1-10. Duplicate numbers were removed.<br/><br/>In only one out of the 10 trials did the Rule of Three produce a better result than Colley&#39;s. That was with the 1-10 range setting. In five cases both methods produced the same result. And four results were better using Colley&#39;s rule.<br/><br/>As far as time goes, the rule of three was obviously faster most of the time (it would be difficult to see how it couldn&#39;t be). Even so Colley&#39;s rule produced the same result faster on two occasions. <br/><br/>Maybe I was just lucky.]]></description></item><item><title>FSE comments on The Final Version - first look</title><author>FSE</author><pubDate>Thu, 16 Feb 2012 06:16:47 +0000</pubDate><link>http://www.markforster.net/blog/2012/2/7/the-final-version-first-look.html#comments</link><guid isPermaLink="false">93510:817806:comment/16928634</guid><description><![CDATA[Bernie and Mark,<br/><br/>Ok, I just ran some simulations in MATLAB for this problem. Yes, I used 100,000 trials per simulation!<br/><br/>Rather than implementing a coin-tossing scheme, I used a very minimalist alternative to Colley&#39;s Rule. Let&#39;s call it &quot;The Rule of Three&quot;:<br/><br/>&quot;Look only at the first three possibilities. Choose the best one among those three.&quot;<br/><br/>It&#39;s painfully simple, but believe it or not &quot;The Rule of Three&quot; proved superior to Colley&#39;s Rule regardless of the total number of possibilities. I can post a detailed table of results if you want, but here is the executive summary: <br/><br/>1) When there is a small number of possibilities (i.e. between 5 and 20), &quot;The Rule of Three&quot; provides much better results on average than Colley&#39;s Rule and takes slightly less time on average. <br/><br/>2) When there is a large number of possibilities (i.e. between 20 and 10,000), &quot;The Rule of Three&quot; provides slightly better results than Colley&#39;s rule, and takes much less time.  <br/><br/>I have to say that the results somewhat surprised me, but there they are. This tends to reaffirm my suspicion that Colley&#39;s Rule was meant to be used in a different setting.]]></description></item><item><title>Bernie comments on The Final Version - first look</title><author>Bernie</author><pubDate>Thu, 16 Feb 2012 02:10:20 +0000</pubDate><link>http://www.markforster.net/blog/2012/2/7/the-final-version-first-look.html#comments</link><guid isPermaLink="false">93510:817806:comment/16927607</guid><description><![CDATA[FSE wrote:<br/>&lt;&lt;That&#39;s not really the math for Colley&#39;s rule. ... You are giving the probability of landing in the 80th percentile if you plan to make your final decision after seeing only two options. No benchmarking is involved here.&gt;&gt;<br/><br/>Not at all, FSE. I describe the analysis in detail on page 1 of these replies. I cannot find a way to link directly to my entry from here, but you can find it by clicking back to page 1 and scrolling about 2/3 of the way down. There are a few followups shortly after that shed some more light with a more concrete explanation. Please have a look and let me know if you find errors. We&#39;d better take that to the forum, though, rather than cluttering up this blog post with more equations. I will gladly join you on a new forum thread to iron it out.<br/><br/>Maybe you are looking at the expression 1-x*x and being reminded of the math that arises from a straightforward lottery? E.g., 1-0.8*0.8 does happen to be our probability of winning a 1-of-5 lottery if we are given two chances at it, but that is nothing like the reasoning used in my analysis. The resemblance is pure coincidence.<br/><br/>Instead, I have essentially asked the following:<br/><br/>If 100,000 people, completely independently, made selections by Colley&#39;s Rule, what would the luckiest 37,000 people&#39;s results look like? The answer is that they would all obtain results in their top quintile of desirable options. I chose 37% in order to compare to the Secretary&#39;s case, in which we&#39;ve learned that the luckiest 37,000 people would actually obtain their very best possible option.<br/><br/>&lt;&lt;... Colley is no better than flipping a coin every so often and ending your search when it lands heads.&gt;&gt;<br/><br/>Colley&#39;s is *vastly* better than this! Hopefully a look at the analysis and other comments on page 1 will clear that up. Since Colley&#39;s is very effective for small N, you can also confirm this through experiment: write numbers on index cards, shuffle them into a stack, benchmark the top number, and proceed down the stack until you beat it. Make a histogram of your results, and they should beat the pants off of the occasional coin flip or a straight lottery, or even a best of two lotteries ... but I don&#39;t recommend 100,000 trials!]]></description></item><item><title>Mark Forster comments on The Final Version - first look</title><author>Mark Forster</author><pubDate>Thu, 16 Feb 2012 01:16:49 +0000</pubDate><link>http://www.markforster.net/blog/2012/2/7/the-final-version-first-look.html#comments</link><guid isPermaLink="false">93510:817806:comment/16927400</guid><description><![CDATA[FSE:<br/><br/>The purpose of Colley&#39;s rule is to save time. It gives you a simple method of getting a good result in as little time as possible. And you don&#39;t need to know how many candidates are available for it to work.<br/><br/>I don&#39;t see how anything you&#39;ve said affects that. ]]></description></item><item><title>Mark Forster comments on The Final Version - first look</title><author>Mark Forster</author><pubDate>Thu, 16 Feb 2012 01:07:55 +0000</pubDate><link>http://www.markforster.net/blog/2012/2/7/the-final-version-first-look.html#comments</link><guid isPermaLink="false">93510:817806:comment/16927346</guid><description><![CDATA[Before you all get into even greater flights of fancy, I&#39;ll just remind people of my earlier comment that the FV has changed considerably while I&#39;ve been working on it so you shouldn&#39;t assume that earlier descriptions of it are still valid.]]></description></item></channel></rss>
